Greetings y’all!
I’ve been hard at work on Bane Murrain: Episode Two, which is nearing it’s final stages of development before release so keep an eye out for that!
Anyway, I’d had a few fixes and bits lying around in my files, so I thought I’d drop them now in case I never added to them. Have fun!
Full Changelog: “V2.1 – Back”
New Shit:
– Magnum & Wacker Goon Enemies now show their backs when facing away from the player
– New Positive Rogue Perk: Friendly Fire (Suggested by evin52707)
– New Positive Rogue Perk: Small Saws
– New Negative Rogue Perk: Hard Doors
Bug Fixes:
– [DLC] Fixed FPS mode not scaling for larger screen sizes
– Doors have slightly better bullet collision now
General Tweaks & Changes:
– [DLC] Gibbing sound now plays when you die in FPS mode
– Drastically sped-up intro text crawls for easier reading
– Increased coin drop chance from killing enemies
– Changed slash recharge sound to stand out more
– You can no longer get the same map twice in a row in Rogue Mode
Polish & Small Details:
– Lowered resolution of enemy textures for smoother performance
Join the Discord to make suggestions and I’ll add them to the considering list!


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