M.D.K HARD MODE – V1.4 OUT NOW

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Hey y’all! It’s time for Steam’s Third Person Shooter fest, so here’s a small update I crammed out amidst my Bane Murrain work.

The campaign has a harder new game plus playthrough mode, there’s an alternate Clive skin to unlock for beating it, and I threw in some of the concept art too from the game’s three-month development.


Full Changelog: “V1.4 – Hard Mode”

New Shit:
– Added ‘Hard Mode’ Campaign option
– Added ‘Hard Random’ Campaign option
– New achievement for Hard Mode completion
– Level select has toggles to play in Hard Mode
– Added Wishlist link for upcoming DLC
– New unlockable Blue outfit for Clive (beat Hard Mode)
– Added some Concept Art pieces for your viewing pleasure

Tweaks & Patches:
– Various menus have been shifted / rescaled to fit DLC options and extras
– Pressing Pause in the opening text crawl now skips to the tutorial
– Bullet scales have been tweaked slightly
– The start of ‘Dragonbreath’ is no longer an empty-ass Unity skybox


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