Hey everyone!
Just a very small update to clear up some issues with the end boss fight, plus throw in a few extra things for the fun of it. I’m glad y’all have been enjoying the game so far, the response has been more than I’d expected!

CHANGELOG FOR V1.1:
NEW SHIZ
- ‘Noir Mode’ Setting has been added, for a low-contrast greyscale mode!
- Hidden Trophy Type added for completing levels without firing a single bullet
- Polished out Cuppakill intro & added a trigger warning for flashing imnagery
GAMEPLAY TWEAKS
- Enemies are now alerted when they’ve been shot in an idle state
- Fixed issue where level select PAR time trophy would be incorrect
BOSS TWEAKS
- Added sprite flashes to indicate Final Boss’s weakpoint
- Gave Final Boss’s bullet deflection a unique ricochet sound
Alongside all of this, the game’s soundtrack is now available on streaming too!
Anyway I’m gonna get back to work on shiz. Have a great week everyone!


Leave a comment